If you reach the icebound borders, turn west (or restart: you may have wasted too much time and be at a serious disadvantage compared with other nations).Īt each step, look at the five newly discovered tiles. Heading for the polar regions carries a higher risk of sailing for several turns without sighting land. Then, one step at a time, move initially due west (so as to see five new tiles instead of the three you would see if going northwest or southwest) then if you get a turn or two of no sightings maybe go north or south towards your chosen destination. Decide whether you want the middle or a semi-polar position. Use the minimap at bottom left, pressing "minus" as many times as necessary to reach the "total map" view, to work out where you are. Some players want to find land near the middle of the map - as in chess, control of the centre has advantages. Early reading may be profitable, but the advice below should be enough for several turns.įirst moves Before your ship moves Near the top left of the main map screen you find drop-down menus. This site is developing a copy and more specific links.
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